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	<title>Comments on: Mazeroll</title>
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	<link>http://www.triqui.com/2009/06/19/mazeroll/</link>
	<description>Play, rate and review handpicked Flash Games</description>
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		<title>By: Simplify your Box2D projects with QuickBox2D : Emanuele Feronato</title>
		<link>http://www.triqui.com/2009/06/19/mazeroll/comment-page-1/#comment-252</link>
		<dc:creator>Simplify your Box2D projects with QuickBox2D : Emanuele Feronato</dc:creator>
		<pubDate>Tue, 25 Aug 2009 16:12:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.triqui.com/2009/06/19/mazeroll/#comment-252</guid>
		<description>[...] know with Box2D you can make interesting games like Mazeroll, SamePhysics or Filler, but even if I published a Box2D tutorial for absolute beginners, everyday I [...]</description>
		<content:encoded><![CDATA[<p>[...] know with Box2D you can make interesting games like Mazeroll, SamePhysics or Filler, but even if I published a Box2D tutorial for absolute beginners, everyday I [...]</p>
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		<title>By: Understanding MochiAds Publisher Bridge &#8211; Part 2 : Emanuele Feronato</title>
		<link>http://www.triqui.com/2009/06/19/mazeroll/comment-page-1/#comment-179</link>
		<dc:creator>Understanding MochiAds Publisher Bridge &#8211; Part 2 : Emanuele Feronato</dc:creator>
		<pubDate>Mon, 17 Aug 2009 21:04:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.triqui.com/2009/06/19/mazeroll/#comment-179</guid>
		<description>[...] you look at the html of the page containing Mazeroll, it&#8217;s clear the name of the page I send the POST array to is [...]</description>
		<content:encoded><![CDATA[<p>[...] you look at the html of the page containing Mazeroll, it&#8217;s clear the name of the page I send the POST array to is [...]</p>
]]></content:encoded>
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		<title>By: sathoro</title>
		<link>http://www.triqui.com/2009/06/19/mazeroll/comment-page-1/#comment-174</link>
		<dc:creator>sathoro</dc:creator>
		<pubDate>Thu, 13 Aug 2009 06:22:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.triqui.com/2009/06/19/mazeroll/#comment-174</guid>
		<description>Hmmm. On your blog a few months back I stated my opinion that a certain game idea would be cool. This is almost the exact game I described.</description>
		<content:encoded><![CDATA[<p>Hmmm. On your blog a few months back I stated my opinion that a certain game idea would be cool. This is almost the exact game I described.</p>
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		<title>By: Roland</title>
		<link>http://www.triqui.com/2009/06/19/mazeroll/comment-page-1/#comment-159</link>
		<dc:creator>Roland</dc:creator>
		<pubDate>Thu, 30 Jul 2009 08:23:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.triqui.com/2009/06/19/mazeroll/#comment-159</guid>
		<description>love this game !</description>
		<content:encoded><![CDATA[<p>love this game !</p>
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	<item>
		<title>By: Understanding MochiAds Publisher Bridge : Emanuele Feronato</title>
		<link>http://www.triqui.com/2009/06/19/mazeroll/comment-page-1/#comment-139</link>
		<dc:creator>Understanding MochiAds Publisher Bridge : Emanuele Feronato</dc:creator>
		<pubDate>Thu, 16 Jul 2009 14:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.triqui.com/2009/06/19/mazeroll/#comment-139</guid>
		<description>[...] to see it in action playing a leaderboard enabled game on Triqui.com, such as Mazeroll and see what happens when you submit a [...]</description>
		<content:encoded><![CDATA[<p>[...] to see it in action playing a leaderboard enabled game on Triqui.com, such as Mazeroll and see what happens when you submit a [...]</p>
]]></content:encoded>
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		<title>By: Joey Clover</title>
		<link>http://www.triqui.com/2009/06/19/mazeroll/comment-page-1/#comment-97</link>
		<dc:creator>Joey Clover</dc:creator>
		<pubDate>Sun, 05 Jul 2009 12:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.triqui.com/2009/06/19/mazeroll/#comment-97</guid>
		<description>Hmmm... Love It. One Problem. The Box off the Screen. Maybe Put an Invible Wall there? And the Box Shaking, Ball Missing. I&#039;m assuming that was done purposely to stop the user from &#039;spamming&#039; the maze.</description>
		<content:encoded><![CDATA[<p>Hmmm&#8230; Love It. One Problem. The Box off the Screen. Maybe Put an Invible Wall there? And the Box Shaking, Ball Missing. I&#8217;m assuming that was done purposely to stop the user from &#8217;spamming&#8217; the maze.</p>
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		<title>By: mehrdad sanjabi</title>
		<link>http://www.triqui.com/2009/06/19/mazeroll/comment-page-1/#comment-89</link>
		<dc:creator>mehrdad sanjabi</dc:creator>
		<pubDate>Sat, 27 Jun 2009 07:47:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.triqui.com/2009/06/19/mazeroll/#comment-89</guid>
		<description>A potential bug would be that you can through the box out of the screen where you have to wait for the countsown to loose the game!!!</description>
		<content:encoded><![CDATA[<p>A potential bug would be that you can through the box out of the screen where you have to wait for the countsown to loose the game!!!</p>
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		<title>By: Ezra</title>
		<link>http://www.triqui.com/2009/06/19/mazeroll/comment-page-1/#comment-87</link>
		<dc:creator>Ezra</dc:creator>
		<pubDate>Fri, 26 Jun 2009 00:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.triqui.com/2009/06/19/mazeroll/#comment-87</guid>
		<description>Great game, but too obvious problems. The first being more obvious; that you can throw the box off of the screen therefore automatically losing the game. The other being slightly less obvious, with sufficient shaking I have found that one of the balls will completely vanish. Great game though.</description>
		<content:encoded><![CDATA[<p>Great game, but too obvious problems. The first being more obvious; that you can throw the box off of the screen therefore automatically losing the game. The other being slightly less obvious, with sufficient shaking I have found that one of the balls will completely vanish. Great game though.</p>
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		<title>By: Noah</title>
		<link>http://www.triqui.com/2009/06/19/mazeroll/comment-page-1/#comment-76</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Tue, 23 Jun 2009 10:46:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.triqui.com/2009/06/19/mazeroll/#comment-76</guid>
		<description>Nice idea! Was fun but the fact that the box kept falling off screen bugged me. I also thought that the maze should have been heavier, and it just seems to spin outta control at times for no reason. Love the game!

Cheers!

A fan (and critique :P)

Noah</description>
		<content:encoded><![CDATA[<p>Nice idea! Was fun but the fact that the box kept falling off screen bugged me. I also thought that the maze should have been heavier, and it just seems to spin outta control at times for no reason. Love the game!</p>
<p>Cheers!</p>
<p>A fan (and critique <img src='http://www.triqui.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> )</p>
<p>Noah</p>
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		<title>By: Orion</title>
		<link>http://www.triqui.com/2009/06/19/mazeroll/comment-page-1/#comment-75</link>
		<dc:creator>Orion</dc:creator>
		<pubDate>Sat, 20 Jun 2009 19:02:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.triqui.com/2009/06/19/mazeroll/#comment-75</guid>
		<description>It should go to next level if the thing fell off the screen...
Or not even let it out.
Also a mute and menu button INGAME would help &lt;.&lt;</description>
		<content:encoded><![CDATA[<p>It should go to next level if the thing fell off the screen&#8230;<br />
Or not even let it out.<br />
Also a mute and menu button INGAME would help &lt;.&lt;</p>
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	<item>
		<title>By: Play Mazeroll, my latest Box2D game : Emanuele Feronato</title>
		<link>http://www.triqui.com/2009/06/19/mazeroll/comment-page-1/#comment-74</link>
		<dc:creator>Play Mazeroll, my latest Box2D game : Emanuele Feronato</dc:creator>
		<pubDate>Sat, 20 Jun 2009 15:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.triqui.com/2009/06/19/mazeroll/#comment-74</guid>
		<description>[...] After SamePhysics, I made another Box2D game called Mazeroll. [...]</description>
		<content:encoded><![CDATA[<p>[...] After SamePhysics, I made another Box2D game called Mazeroll. [...]</p>
]]></content:encoded>
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